so #introductions again. :)
I am one of the #linuxartists here and do #artwithopensource
a lot of #photography these days along with #codeart digital illustrations and #painting as well. Most of my work can be found scattered around in #editbacklog and #humanalgorithms tags.
Ok enough tags. Here are a few examples of my work:
https://mastodon.art/media/CWoEuiioWFXflLEoPHg https://mastodon.art/media/MxFqcm-yHvu509qOqTY https://mastodon.art/media/z2DSDZr3ThnHkMp0t6Q https://mastodon.art/media/efDqkLz-bQqVKw4ARuw
@eylul nice photographs!
@paul Thank you! :))
@eylul you only use open source software?
@paul Short answer is, these days yes.
Longer answer is: well if you don't count nvidia driver, and whatever proprietary items are in the camera/default camera app of the android phone. Generally if I can replace something with an open source alternative without losing out of substantial quality, I will stick to it.
I use Darktable mostly to edit, occasionally Gimp / Krita.
@eylul I admire that! Wish I could say the same but I could never bring myself to replace DaVinci Resolve and other closed-source tools 🙃
@paul
It doesn't have to be a binary thing. Try a program out, integrate it to your workflow. Many illustrators here use Krita for example, without necessarily working toward having a full workflow that involves open sourced software. :) Many of these programs are really good, and worth a try and sometimes are better than the commercial alternatives. :)
@eylul absolutely true but I feel like the film industry does not have that much great open source software 😶 There is MagicLantern of course and it is absolutely amazing at what it does but I would always choose a real cinema camera over some open source DSLR extension. Hopeful @apertus will change some of that!
@paul @eylul Nothing special out of the ordinary really, I usually work mostly with FullHD and casually with 4K footage. I convert it all to low res proxies in Kdenlive and edit normally. For titling, when doing some animated stuff I use Blender, if not I do it in Kdenlive titler or use artwork created in GIMP (PNG) or Inkscape (SVG). If I need to do some more tricky audio corrections I use Audacity.